Blueberry Garden Official Page
About
Blueberry Garden is a short experimental game about curiosity and exploration. You take on the role of a creature investigating a mysterious world to find out what is going on there. It’s probably not very much like anything you’ve played before but I hope you will find it enjoyable!
Buy
Get it on Steam – only $5!
There is a demo version there too, so that you can make sure the game runs on your computer. It’s got no ending or goal though so don’t play it too much please, that would only ruin the experience I think.
Support
If you have a technical problems with the game, please go to this page.
Awards
- Independent Games Festival “Seumas McNally Grand Prize”, 2009
- Swedish Game Awards “Best Innovation”, 2008
What people have said about it
“Erik’s Blueberry Garden is a playground of exploration and oddities. It’s beautifully calming yet fast-paced. It’s like every platformer you’ve ever experienced yet nothing like anything you’ve ever played. Most importantly, Blueberry Garden is definitely worthy of the prize bestowed upon it.” — Michael Rose, IndieGames.com
“Blueberry Garden was so beautiful I almost wanted to put it in a ribbon-wrapped box with a kitten and cry a little. And, it felt, a perfect coda to the week – showing the entire spread of games on offer – from the brash and brutal stimulations of the big boys, to a dainty little piece of indy magic.” — Bobbie Johnson, guardian.co.uk
“To return to my original comment, Blueberry Garden is your typical indie game, but in the best sense possible. It’s original and innovative whilst taking the finest parts of a well-tread genre and expanding them to show what can still be done to keep it fresh and involving.” — Rowan Davies, The Dead Pixel Post
“The first thing that striked me about BG was the sense of wonder i felt while walking in the garden. I felt like the world was without borders, and without real barriers. The more fruits i found, the more i was looking for more of them.” — Alessandro Toffoli
“A brilliant game concept that is executed with precision and presented beautifully. Intertwines graphics, sound and gameplay and evokes the feeling that the game world is truly alive.” — Swedish Game Awards Jury
“Blueberry Garden is a one-of-a-kind experience that you shouldn’t pass up. With multiple attempts, the game offers a few hours of excellent and challenging problem-solving adventuring. Despite its short length, the magically evolving garden and joyous drive for exploration it instills makes this game worth every cent of its incredibly affordable $5 price tag.” — Nathan Meunier, GreenPixels
Spoiler free review by The New Flesh















July 6, 2009 at 2:41 am
Eric, a Mac port would be awesome if you get a chance. Us mac guys love smart aesthetics and this game sure has that in spades!
A lot of mac ports just use wine , and the .app format makes it pretty easy to use a system like cedega to port it and then package it as a .app binary that looks and feels native.
July 4, 2009 at 12:23 pm
You should try to get this on Xbox live arcade…
My PC is absolute shit and I would also love to play it from my couch…
July 4, 2009 at 1:08 am
[...] a marketing perspective Blueberry Garden, created by Erik Svedang and has won a few awards for it, is a platformer. The basic walk and [...]
July 3, 2009 at 5:43 pm
What systems does this game run on? I have a Mac and I can’t seem to find this anywhere!!!
July 3, 2009 at 10:31 pm
Oh, it’s for PC only at the moment. Here you can read more about it.
July 2, 2009 at 8:23 pm
[...] juillet 2009 in Uncategorized Blueberry est une jeu vidéo indépendant créé par Erik Svedäng. Il a remporté le grand prix de [...]
July 1, 2009 at 10:25 pm
I’m starting a petition!! If you want a Mac version, go here: http://www.gamewaystudiosonline.com/?p=102.
June 27, 2009 at 9:36 pm
a superb game, enhanced by a piano that reveals how much music can do for videogames.
looking forward to enjoy your next idea.
June 28, 2009 at 1:39 pm
Thank you, I hope you will like my next thing too =)
June 26, 2009 at 4:30 am
*Potential spoiler alert?*
Man.. really enjoyed the game, but then it had some kind of “object instancing” error and crashed. Just when I thought I made my tower tall enough to reach the top of the moon… but still, the game was worth every penny and beyond
June 24, 2009 at 11:23 am
Can somebody please help me?
i havew played through this amazing game about 10 times now and by now I always manage to turn the tap off. However, I cannot for the life of me go any further!
What does that sign mean?!?!
I don’t want a full walkthrough or anything but I would really appreciate a hint! Thanks a lot.
June 24, 2009 at 7:55 am
I just bought it a couple of hours ago and it has been totally cool. I love nearly every aspect from the game ambience, music, graphic style and specially the fact that you can experiment with fruits, and so, and virtually do whatever you want instead of what you had been told to. Keep programming awesome stuff.
June 24, 2009 at 3:15 am
This game seems amazing. I just downloaded the demo, and must say, it’s simply beautiful. I have a problem when I play it, though. A little ways into it (probably about 10-15 minutes) the game seems to freeze up. I can change him from standing in the air to flying, but I can’t move him anywhere. I can hear the sounds and everything, though. Any suggestions?
The game is amazing though. Even from the few minutes I played in the demo, I was having so much fun. I will buy this game for sure. I love indy games, and this is exactly what I like. Thank you so much for making this game. I can’t wait to play the real thing!
June 25, 2009 at 9:00 pm
Oh, sorry to hear about the freeze! I would like to hear if anyone else have this problem ’cause I don’t know what could cause it… :S
June 26, 2009 at 10:43 pm
Well, I’m happy to say that I just played through the demo again with no freeze ups! I think I’ll go ahead and purchace this tonight!